Still, if your TV has Game Mode, the game looks great like this, and you will get used to the 30fps action pretty quickly if you stick with it. Some TVs can add in frames to give the impression of 60fps fluidity while retaining this detail, but doing so (called post-processing) can take several milliseconds to compute, resulting in input lag when you try to steer the car, which any racing fan will tell you is an absolute no-no. Seasoned racers will notice the drop in fluidity immediately, and it does make chasing fast lap times that much harder as your have half the visual information to process due to being shown fewer frames. However, to achieve all the extra detail and lighting quality, the game runs at a still-solid 30 frame per second. It also appears to add extra texture quality - for instance in the surface of the track there, and dirt on the advertising hoardings. Is there some proper way to let custom resolutions, created in Nvidia Control Panel, be available for selection in Cities Skylines graphics options, in addition to those default ones Currently, I can use a script to set windowed mode custom. This targets 4K but still uses dynamic scaling, though it’s likely to remain much higher resolution than in scenes with ray tracing enabled. Forza Motorsport Visual mode (Image credit: Microsoft )įinally, we have Visual mode.
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